Does online matchmaking work

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Work as a team player supporting the marketplace team in delivering excellent customer service and identifying opportunities for process improvement and service Please re-enable javascript to access full functionality. I guess the tittle says it all.

I am wondering how the match making determines who you play against? I used to play against people who had similar deck Missing some key cards and such but since I got a Shaymin-EX from a trainer's challenge pack I am only playing against full Gold and Full Arts deck who just wipe me from the face of the universe.


Well this happen to my brother too He got the FA one that lucky I got to test. Yeah, it makes sense that when you're winning you keep moving up in the ranks, and possibly especially so when you have less of a record, as each game could be considered a bigger percent of your record, if it works that way.

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When a player selects a playlist they join a pool of other people who have made the same choice. The playlist server then either connects them to an existing session or creates a new one.

Parties are groups of players who are treated as a single entity by matchmaking systems. Lobbies are menu screens where players can inspect the upcoming game session, examine the results of the last, change their settings, and talk to each other. In many games players return to the lobby at the end of each session.

In some, players joining a session that has already started are placed in the lobby until the start of the next. As lobbies consume very few resources they are sometimes additionally used as a "holding pen" for players while a suitable host for the coming session is found. Lobbies created by playlists often have a countdown timer before the session starts, while lobbies created by a player generally transition at that player's discretion.

Many matchmaking systems feature a ranking system that attempts to match players of roughly equal ability together.

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Games with ranking will usually offer unranked sessions for players who do not want their performance to be recorded and analysed. These are kept separate so that ranked and unranked players do not mix. Some games particularly those with dedicated servers present a list of active sessions to players and allow them to manually select one.

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This system can be used in conjunction with ranking and lobbies, but is frustrated by the on-demand session creation of playlists. Most of these server browsers allow players to filter the results they provide. One of the most basic and common forms of matchmaking is providing players with a list of other players who they have met previously and might want to play with again.